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From Sweden
DIREWOLF75: The link is dead, any chance of a repost?
TrueSilver: Sory about that guys ... try this on https://www.dropbox.com/sh/yycm9pc34qdy97m/AAAtoRVlRQ17yLVLqY2CaPmJa?dl=0 Thank you!
And yeah, that character generation file is REALLY messed up.
And seriously, they have hoods AND Lts for both Arson and Explosives, but nothing between Average Hood and Superhood? Well i guess that's what i'm going to try out first then. :)
Fixing the weird stuff so types works as intended and then equalize the Arson types to both Arson and Explosives and make the explosives ones into strong but not supers.
TrueSilver
TrueSilver Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
Don't I know it.
The “Character Generation” file in here isnt the actual one from the game, it seams that some things got mixed up during game creation. As a result, the standard attribute order was input differently.
That's why you see so many hoods with a high Arson, because that attribute was mislabeled as Organization in the file. Every hood in the game designed to work as a leadership or business hood wound up being a firebug.
The “Character Generation” file in here isnt the actual one from the game, it seams that some things got mixed up during game creation. As a result, the standard attribute order was input differently.
That's why you see so many hoods with a high Arson, because that attribute was mislabeled as Organization in the file. Every hood in the game designed to work as a leadership or business hood wound up being a firebug.
TrueSilver
TrueSilver Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United States
Olnorton - got those files cracked, have fun with them :-)
https://www.dropbox.com/sh/h35t71e7pc7q4f2/AAAyuPSF3WPlWBcmGEqOrRYua?dl=0
Also, I included a file in the cracked Gangsters 1 files titled “Character Generation -corrected-” where the stats have been rearranged in this file to reflect the original intentions of the game authors.
Download this and rename it “Character Generation” replacing the original file. You (and your opponents) should wind up with a better balanced hood pool
The game still badly needs some TLC and trial & error to get a decent spread of Hoods with more realistic (or at least more useful) skill sets, until that time this setup should at least be better.
https://www.dropbox.com/sh/h35t71e7pc7q4f2/AAAyuPSF3WPlWBcmGEqOrRYua?dl=0
Also, I included a file in the cracked Gangsters 1 files titled “Character Generation -corrected-” where the stats have been rearranged in this file to reflect the original intentions of the game authors.
Download this and rename it “Character Generation” replacing the original file. You (and your opponents) should wind up with a better balanced hood pool
The game still badly needs some TLC and trial & error to get a decent spread of Hoods with more realistic (or at least more useful) skill sets, until that time this setup should at least be better.
olnorton
olnorton Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Australia
TrueSilver: Olnorton - got those files cracked, have fun with them :-)
Thanks, that's excellent. I'm in the middle of bathroom renovations at the moment , so I'm not sure when I'll get a chance to play with them.
HurricaneHeinz
HurricaneHeinz Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Netherlands
Hey guys.
Good to see time is invested in this old game.
Would it be possible to reupload all those xtx in txt files?
If I read everything correct, the game will run just fine on txt files right? This makes continuous modding and tinkering easy.
Good to see time is invested in this old game.
Would it be possible to reupload all those xtx in txt files?
If I read everything correct, the game will run just fine on txt files right? This makes continuous modding and tinkering easy.
olnorton
olnorton Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Australia
HurricaneHeinz: Hey guys.
Good to see time is invested in this old game.
Would it be possible to reupload all those xtx in txt files?
If I read everything correct, the game will run just fine on txt files right? This makes continuous modding and tinkering easy.
TrueSilver's Dropbox link 5 posts up (previous page) still works for me HurricaneHeinz, and yes works with the files in .txt.Good to see time is invested in this old game.
Would it be possible to reupload all those xtx in txt files?
If I read everything correct, the game will run just fine on txt files right? This makes continuous modding and tinkering easy.
Post edited January 27, 2018 by olnorton
johnmisil
johnmisil Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Germany
Has anyone tried some reverse engineer of this game?
Every year I go back to gangsters and play around with it, its like a recurring obsession.
In summary, this is what I (may) have been able to do:
* I (may) be able to enable some debug log that explains how the IA prepares for the week, whether a crime is processed or not, case dropped, etc.
* I (may) have tried to fix the cases not going to court bug in 1.4, without success. The result (would) have been that all crimes were processed (even extortion) and the lawyer got a full rollodex after a few weeks, and the game (would) have crashed.
* It (may) be possible to extract graphics from data files. The top maps and GUI graphics (may be) fairly easy to extract. The isometric tiles from the streets (seems to be) a bit harder and I (may) be facing difficulties there, same goes to gangsters sprites.
As I understand this (may) be doable under fair use of the software: analyzing how it works for educational, non-commercial purposes.
Im not interested in making a full remake, though something like this would set the bases for a project that approaches Gangsters as OpenTTD approach TTD.
So, anyone interested in sharing this?
Every year I go back to gangsters and play around with it, its like a recurring obsession.
In summary, this is what I (may) have been able to do:
* I (may) be able to enable some debug log that explains how the IA prepares for the week, whether a crime is processed or not, case dropped, etc.
* I (may) have tried to fix the cases not going to court bug in 1.4, without success. The result (would) have been that all crimes were processed (even extortion) and the lawyer got a full rollodex after a few weeks, and the game (would) have crashed.
* It (may) be possible to extract graphics from data files. The top maps and GUI graphics (may be) fairly easy to extract. The isometric tiles from the streets (seems to be) a bit harder and I (may) be facing difficulties there, same goes to gangsters sprites.
As I understand this (may) be doable under fair use of the software: analyzing how it works for educational, non-commercial purposes.
Im not interested in making a full remake, though something like this would set the bases for a project that approaches Gangsters as OpenTTD approach TTD.
So, anyone interested in sharing this?
Ewendoun
Ewendoun Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From France
Hi there fellows! I have get back those files, trying to do what I always wanted to do with gangsters, such a nice game :).
My question is, could I modify everything I want, but what values are admited, for example if i want to increase amount of money gained from exporting cases of alcohol, counterfeited money..
What needs to be done with the beautiful .txt files given? Shall I, if i want to modifiy every value in order to try this or this kind of thing, restart from the .xtxt files?
For example,
I just want to reduce a bit the number of pool halls and gyms, and increase the number of hoods which are recruitable fin them in mean... and so many other things, briging possibly a completely easier (or harder!) experience!
Thanks a lot,
Kind regards,
Ewendoun
johnmisil: Has anyone tried some reverse engineer of this game?
Every year I go back to gangsters and play around with it, its like a recurring obsession.
In summary, this is what I (may) have been able to do:
* I (may) be able to enable some debug log that explains how the IA prepares for the week, whether a crime is processed or not, case dropped, etc.
* I (may) have tried to fix the cases not going to court bug in 1.4, without success. The result (would) have been that all crimes were processed (even extortion) and the lawyer got a full rollodex after a few weeks, and the game (would) have crashed.
* It (may) be possible to extract graphics from data files. The top maps and GUI graphics (may be) fairly easy to extract. The isometric tiles from the streets (seems to be) a bit harder and I (may) be facing difficulties there, same goes to gangsters sprites.
As I understand this (may) be doable under fair use of the software: analyzing how it works for educational, non-commercial purposes.
Im not interested in making a full remake, though something like this would set the bases for a project that approaches Gangsters as OpenTTD approach TTD.
So, anyone interested in sharing this?
I just would like to know how to do those things, but haven't got enough knowledges about it (programming, codes.. etc... ). Nevermind, if iI can bring a bit help about those questions, I am your man ! :)Every year I go back to gangsters and play around with it, its like a recurring obsession.
In summary, this is what I (may) have been able to do:
* I (may) be able to enable some debug log that explains how the IA prepares for the week, whether a crime is processed or not, case dropped, etc.
* I (may) have tried to fix the cases not going to court bug in 1.4, without success. The result (would) have been that all crimes were processed (even extortion) and the lawyer got a full rollodex after a few weeks, and the game (would) have crashed.
* It (may) be possible to extract graphics from data files. The top maps and GUI graphics (may be) fairly easy to extract. The isometric tiles from the streets (seems to be) a bit harder and I (may) be facing difficulties there, same goes to gangsters sprites.
As I understand this (may) be doable under fair use of the software: analyzing how it works for educational, non-commercial purposes.
Im not interested in making a full remake, though something like this would set the bases for a project that approaches Gangsters as OpenTTD approach TTD.
So, anyone interested in sharing this?
Post edited May 24, 2018 by Ewendoun
dwiseman57
dwiseman57 Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation...User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From United Kingdom
johnmisil: Has anyone tried some reverse engineer of this game?
Every year I go back to gangsters and play around with it, its like a recurring obsession.
In summary, this is what I (may) have been able to do:
* I (may) be able to enable some debug log that explains how the IA prepares for the week, whether a crime is processed or not, case dropped, etc.
* I (may) have tried to fix the cases not going to court bug in 1.4, without success. The result (would) have been that all crimes were processed (even extortion) and the lawyer got a full rollodex after a few weeks, and the game (would) have crashed.
* It (may) be possible to extract graphics from data files. The top maps and GUI graphics (may be) fairly easy to extract. The isometric tiles from the streets (seems to be) a bit harder and I (may) be facing difficulties there, same goes to gangsters sprites.
As I understand this (may) be doable under fair use of the software: analyzing how it works for educational, non-commercial purposes.
Im not interested in making a full remake, though something like this would set the bases for a project that approaches Gangsters as OpenTTD approach TTD.
So, anyone interested in sharing this?
Funnily enough I'm in a similar position: I loved this game, although it had some flaws in its design. I've actually put together a spec to create a new modern game 'inspired' by Gangsters: Organised Crime. Others have tried (Omerta etc) but they didn't come close. Every year I go back to gangsters and play around with it, its like a recurring obsession.
In summary, this is what I (may) have been able to do:
* I (may) be able to enable some debug log that explains how the IA prepares for the week, whether a crime is processed or not, case dropped, etc.
* I (may) have tried to fix the cases not going to court bug in 1.4, without success. The result (would) have been that all crimes were processed (even extortion) and the lawyer got a full rollodex after a few weeks, and the game (would) have crashed.
* It (may) be possible to extract graphics from data files. The top maps and GUI graphics (may be) fairly easy to extract. The isometric tiles from the streets (seems to be) a bit harder and I (may) be facing difficulties there, same goes to gangsters sprites.
As I understand this (may) be doable under fair use of the software: analyzing how it works for educational, non-commercial purposes.
Im not interested in making a full remake, though something like this would set the bases for a project that approaches Gangsters as OpenTTD approach TTD.
So, anyone interested in sharing this?
I've got the budget too, just trying to find a freelance developer to work with.
Pages:
Gangsters: Organized CrimeGangsters 2 Windows 10Rate
Total votes: 65
Crack Am Gangsters 2 Download
June 6, 2001 - 9:00pm
Set in the fictional state of Temperance during the early years of Prohibition, Gangsters 2 is the story of one mans fight for vengeance. Joey Bane, recently returned to his home town after serving overseas with the army and struggling to acclimatize to civilian life, is devastated when his father is gunned down whilst trying to earn a few dollars running liquor for the mob. Joey's uncle is also badly wounded in the attack, but manages to pull through.
Features Include:
Crack Am Gangsters 2017
24/7 GAME PLAY
Both day and night now play an equally important role in your strategy and movement around the city. Open up brothels and hit bank vaults in the small hours whilst running legal businesses during the day.
Both day and night now play an equally important role in your strategy and movement around the city. Open up brothels and hit bank vaults in the small hours whilst running legal businesses during the day.
IN-GAME ADVICE
The advisor is there to assist you as you move up the ranks from a fledgling hoodlum to a feared and respected made-man. Listen and learn!
The advisor is there to assist you as you move up the ranks from a fledgling hoodlum to a feared and respected made-man. Listen and learn!
REAL-TIME STRATEGY
Move your units into action more effectively with devastating results, all with the click of a mouse button.
Move your units into action more effectively with devastating results, all with the click of a mouse button.
Girls Vs Gangsters 2
IMPROVED GAME FEEDBACK
A daily newspaper will give you the low-down on all aspects of your criminal empire as well as a whole host of other game play related information.
A daily newspaper will give you the low-down on all aspects of your criminal empire as well as a whole host of other game play related information.
INTUITIVE INTERFACE
An easy to navigate menu system and intelligent mouse pointer combine to create the perfect user interface. [ Large Interface Screen 1.2Mb ]
An easy to navigate menu system and intelligent mouse pointer combine to create the perfect user interface. [ Large Interface Screen 1.2Mb ]
LARGE CAMPAIGN MODE
Wreak havoc across the state of Temperance and engage in battle through 20 episodes spanning 15 counties, or indulge in multi-player combat with friends.
Wreak havoc across the state of Temperance and engage in battle through 20 episodes spanning 15 counties, or indulge in multi-player combat with friends.
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![Crack Crack](/uploads/1/2/6/0/126027517/838628913.jpg)
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A whole host of new characters are available for you to command; build up your team members experience points and take them onto bigger and better things by transporting them in the family tree.
A whole host of new characters are available for you to command; build up your team members experience points and take them onto bigger and better things by transporting them in the family tree.